Parties up to 5
Invite friends, ready the squad and enter PvE missions as an online party.
Dead Sector missions can be entered solo, but the online systems are built for squads too. Form a party, ready up, revive teammates and carry persistent characters through the same extraction loop together.
The party is not just a matchmaking wrapper. Social, revive, loadout and progression systems are connected to the same online account your operative uses between missions.
Invite friends, ready the squad and enter PvE missions as an online party.
Downed players can be brought back into the fight instead of every mistake immediately ending a run.
Your inventory, equipment, records and progression continue between online sessions.
Social systems extend outside missions, including friends, party chat and Safe Base interaction.
Yes. Dead Sector does not require a full party to enter an extraction mission. Solo play uses the same persistent progression, while joining other players adds revive support and coordinated roles.
Four specialization directions — Damage, Tank, Healer and Specialist — let a group build around different strengths without locking the game into fixed MMO class slots. Weapon skills still define the active combat kit.
Extraction missions are not forced PvP zones. Competitive combat lives in dedicated arenas, so a group looking for cooperative PvE can focus on the mission while players who want direct competition can queue for Deathmatch or Capture the Flag.
Download the current Dead Sector build free for Windows or Linux, create an operative account and deploy solo or with friends.