SECTORS & WORLDS

Extraction routes should change how a run feels.

Dead Sector uses different locations, encounter structures and presentation instead of treating every mission as the same corridor with a new texture.

Warehouse 13 industrial extraction shooter environment
PLAYABLE NOW

Warehouse 13

Industrial corridors, relay objectives, lockdown rooms, hostile nests and the multi-phase Warden boss define the current warehouse mission family.

  • Industrial interior combat
  • Room-to-room objectives
  • Warden boss encounter
  • Extraction and difficulty variants
Dead Sector Lunar Base sci-fi extraction environment
PLAYABLE NOW

Lunar Base

The Lunar route moves the game into frozen off-world facilities with airlock spaces, environmental pressure, Helium-3 technology and Sentinel-grade threats.

  • Lunar science-fiction environment
  • Airlock and facility routes
  • Resource-focused objectives
  • Dedicated lunar presentation
Future underground Dead Sector sector concept
PLANNED EXPANSION

Catacombs & future routes

The teleporter network is designed for additional mission families and worlds. Planned locations are labeled as such until they become part of a public build.

CURRENT PUBLIC BUILD // 0.16.123

Ready to enter the Sector?

Download the current Dead Sector build free for Windows or Linux, create an operative account and deploy solo or with friends.